How It Works

Everything you need to know — from downloading the engine to publishing and earning from your game.

📄 Quick Summary

💰 Revenue Share — How You Earn

Paid game sale price (set by you)100%
Kirkiana platform fee−15%
You receive85%
Free games display ads to players. You receive 60% of the ad revenue generated by your game. Kirkiana keeps 40% to cover hosting costs.

1 Download the Kirkiana Games

The Kirkiana Games is the free tool you use to create your game. It works on Ubuntu/Linux and Windows.

2 Build Your Game

Once the engine is open, you can start making your game — no coding experience needed.

3 Export Your Game

Exporting creates a standalone copy of your game that players can run without the editor.

Tip: Test your exported game before uploading — open the dist/YourGame/ folder and double-click run.sh (Linux) to make sure everything works.

4 Upload Your Game to Kirkiana

Once your game is zipped, publishing it takes just a few minutes.

Tip: Write a clear description — tell players what the game is about, how to play, and what makes it fun. Games with good descriptions and cover images get more downloads.

5 Getting Paid

6 Frequently Asked Questions

Do I need to know how to code?

No. The Kirkiana Games is designed for beginners. You can build a complete game using the visual editor without writing any code. Lua scripts are optional for more advanced behaviour.

What kind of games can I make?

The engine supports 2D games including platformers, puzzle games, arcade games, and visual novels with dialogue and branching stories.

Is the engine free?

Yes, the Kirkiana Games is completely free to download and use. Kirkiana only charges a fee when your game sells.

Can I update my game after uploading?

Currently, to update your game you delete the old listing and upload a new version. Game update support is coming soon.

What if my game is too large to upload?

The maximum upload size is 200 MB. If your game is larger, try removing unused assets or compressing your textures and audio files before zipping.